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Game Audio Reel
Video demonstration about sound design and implementation projects carried out during the masters (Unreal engine, Unity 3D, Wwise, Fmod, Pure Data, Heavy compiler).
Film sound design Reel
Video demonstration of feature films I've worked on as a sound designer, detailing my contribution through the development of each of them.
GAME AUDIO PROJECTS
Here you can see some of the projects included in my Game audio video reel explained in more detail.
Fmod/Unreal Engine 4 Audio implementation.
Procedural audio plugin HV Compiler/Pure Data/Wwise
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This plugin was made using the free-to-use Heavy compiler, Pure Data and was implemented into Wwise middleware.
Wwise/Unity 3D Audio implementation
Unreal Engine 4 Audio implementation
Wwise Music implementation
Sound design practice “synchresis”
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